作品上架Game publishing
計畫整合遊戲資料、封面、操作說明與版本資訊,搭配人工審核,建立清楚的作品頁。Planned game pages bring together descriptions, cover images, controls, and release details, supported by human review.
我們正在規劃一個遊戲發布與分享平台,協助創作者整理作品、完成上架,並持續管理更新與玩家回饋。We are planning a publishing and discovery platform that helps creators prepare game pages, publish their work, and manage updates and player feedback.
5 人團隊 · 新事業規劃中 · 尚未開放服務5-person team · In planning · Not yet open計畫整合遊戲資料、封面、操作說明與版本資訊,搭配人工審核,建立清楚的作品頁。Planned game pages bring together descriptions, cover images, controls, and release details, supported by human review.
初期擬聚焦瀏覽器遊戲,讓玩家透過作品網址探索及試玩,減少安裝門檻。Our proposed initial focus is browser games, making it easier for players to discover and try a game through its page.
計畫協助處理版本更新、問題回報與玩家回饋,讓作品發布後仍能持續改善。Planned workflows support version updates, issue reports, and player feedback after release.
服務對象是使用 AI 協助製作遊戲的獨立創作者與小型團隊。我們希望先透過創作者訪談與小規模人工上架測試,確認真正需要的發布工具。The intended audience is independent creators and small teams using AI to help build games. We plan to validate publishing needs through creator interviews and a small manually reviewed pilot.
AI 可協助開發、文件與作品描述;上架決策、內容品質及權利確認仍由人負責。AI can support development, documentation, and game descriptions. People remain responsible for publishing decisions, quality, and rights review.
PlayDock 是既有公司旗下的新事業工作名稱,不是新設立的法人。專案於 2026 年 4 月啟動,目前規劃中,所有功能皆為規劃內容。PlayDock is the provisional name of a new venture operated by an existing company, not a newly incorporated entity. The project started in April 2026 and is in planning; all features described are planned.